I am a 3d Generalist with more than 4 years of experience.
I am mostly focused on creating short animations and videoclips, as well as 3d models for animation, games, mixed reality and interactive media, being able to create photorealistic or stylized assets depending on the project’s needs.
Lately I am exploring more the field of game development, with most noticeable my participation to the Project Titan collaborative art jam from Unreal Engine.
Considering render engines, besides Unreal Engine, I can work also with Cycles/Eevee, Arnold, V-Ray.
In general, am proficient in the use of the following software: Unreal Engine, Blender, Zbrush, Substance 3d Painter, Photoshop, Adobe Illustrator, After Effects, Davinci Resolve and therefore I am versatile working with a variety of pipelines.
I will be happy to help in bringing your project to life in the most efficient way!